Reloads the watchdog timer.
Namespace:
Quanser.Hardware
Assembly:
Quanser.Hardware.Hil (in Quanser.Hardware.Hil.dll)
Syntax
Visual Basic (Declaration) |
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Public Function WatchdogReload As Boolean |
C# |
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public bool WatchdogReload() |
Visual C++ |
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public:
bool WatchdogReload() |
JavaScript |
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function watchdogReload(); |
Return Value
Returns
true if the watchdog timer was reloaded prior to expiration. Returns
false
if the watchdog timer expired before being reloaded.
Remarks
Examples
This example configures a watchdog timer that will expire every 0.1 seconds and reset the
analog outputs to 0V and the digital outputs to tristate upon expiration.
Also create a task for performing real-time control that reads
four encoder channels every millisecond. The watchdog is reloaded every sampling
instant.
Exceptions are ignored for simplicity.
C# | Copy Code |
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int [] encoderChannels = { 0, 1, 2, 3 };
double frequency = 1000;
int samples = 5000;
int samplesInBuffer = frequency;
int samplesToRead = 1;
double timeout = 0.1;
int index;
int [] counts = new int [samplesToRead * encoderChannels.Length];
int [] digitalChannels = new int [16];
Hil.DigitalState [] digitalStates = new Hil.DigitalState [digitalChannels.Length];
int [] analogChannels = new int [4];
double [] analogStates = new double [analogChannels.Length];
Hil.Task task;
for (index = 0; index < analogChannels.Length; index++) {
analogChannels[index] = index;
analogStates[index] = 0;
}
for (index = 0; index < digitalChannels.Length; index++) {
digitalChannels[index] = index;
digitalStates[index] = Hil.DigitalState.Tristate;
}
card.WatchdogSetAnalogExpirationState(analogChannels, analogStates);
card.WatchdogSetDigitalExpirationState(digitalChannels, digitalStates);
task = card.TaskCreateEncoderReader(samplesInBuffer, channels);
card.WatchdogStart(timeout);
task.Start(Hil.Clock.Hardware0, frequency, samples);
for (int index = 0; index < samples; index += samplesToRead) {
/*
Block (if necessary) waiting for next samplesToRead samples.
Returns every millisecond (since samplesToRead is 1 and frequency is 1000)
with the next sample.
*/
task.ReadEncoder(samplesToRead, buffer);
/* Reload watchdog before using counts for control */
card.WatchdogReload();
/* ... do control calculations and output motor torques using WriteAnalog(array<Int32>[]()[], array<Double>[]()[]) ... */
}
task.Stop();
card.WatchdogStop();
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Visual Basic | Copy Code |
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Dim encoderChannels() As Integer = {0, 1, 2, 3}
Dim frequency As Double = 1000
Dim samples As Integer = 5000
Dim samplesInBuffer As Integer = frequency
Dim samplesToRead As Integer = 1
Dim timeout As Double = 0.1
Dim index As Integer
Dim counts(samplesToRead * encoderChannels.Length - 1) As Integer
Dim digitalChannels(15) As Integer
Dim digitalStates(digitalChannels.Length - 1) As Hil.DigitalState
Dim analogChannels(4) As Integer
Dim analogStates(analogChannels.Length - 1) As Double
Hil.Task task
For index = 0 To analogChannels.Length
analogChannels(index) = index
analogStates(index) = 0
Next
For index = 0 To digitalChannels.Length
digitalChannels(index) = index
digitalStates(index) = Hil.DigitalState.Tristate
Next
card.WatchdogSetAnalogExpirationState(analogChannels, analogStates)
card.WatchdogSetDigitalExpirationState(digitalChannels, digitalStates)
task = card.TaskCreateEncoderReader(samplesInBuffer, channels)
card.WatchdogStart(timeout)
task.Start(Hil.Clock.Hardware0, frequency, samples)
For index = 0 To samples Step samplesToRead
' Block (if necessary) waiting for next samplesToRead samples.
' Returns every millisecond (since samplesToRead is 1 and frequency is 1000)
' with the next sample.
task.ReadEncoder(samplesToRead, buffer)
' Reload watchdog before using counts for control
card.WatchdogReload()
' ... do control calculations and output motor torques using WriteAnalog(array<Int32>[]()[], array<Double>[]()[]) ...
Next
task.Stop()
card.WatchdogStop()
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Visual C++ | Copy Code |
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array<int>^ encoderChannels = { 0, 1, 2, 3 };
double frequency = 1000;
int samples = 5000;
int samplesInBuffer = frequency;
int samplesToRead = 1;
double timeout = 0.1;
int index;
array<int>^ counts = gcnew array<int>(samplesToRead * encoderChannels->Length);
array<int>^ digitalChannels = gcnew array<int>(16);
array<Hil::DigitalState>^ digitalStates = gcnew array<Hil::DigitalState>(digitalChannels->Length);
array<int>^ analogChannels = gcnew array<int>(4);
array<double>^ analogStates = gcnew array<double>(analogChannels->Length);
Hil::Task^ task;
for (index = 0; index < analogChannels->Length; index++) {
analogChannels[index] = index;
analogStates[index] = 0;
}
for (index = 0; index < digitalChannels->Length; index++) {
digitalChannels[index] = index;
digitalStates[index] = Hil::DigitalState::Tristate;
}
card->WatchdogSetAnalogExpirationState(analogChannels, analogStates);
card->WatchdogSetDigitalExpirationState(digitalChannels, digitalStates);
task = card->TaskCreateEncoderReader(samplesInBuffer, channels);
card->WatchdogStart(timeout);
task->Start(Hil::Clock::Hardware0, frequency, samples);
for (int index = 0; index < samples; index += samplesToRead) {
/*
Block (if necessary) waiting for next samplesToRead samples.
Returns every millisecond (since samplesToRead is 1 and frequency is 1000)
with the next sample.
*/
task->ReadEncoder(samplesToRead, buffer);
/* Reload watchdog before using counts for control */
card->WatchdogReload();
/* ... do control calculations and output motor torques using WriteAnalog(array<Int32>[]()[], array<Double>[]()[]) ... */
}
task->Stop();
card->WatchdogStop();
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Exceptions
Exception | Condition |
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Quanser.Hardware..::.HilException |
If the watchdog cannot be reloaded then an exception is thrown. This situtation
typically arises if the board does not support a watchdog timer, or the hardware resources
required are in use by a task.
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See Also