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stream_poke_end

Finishes a "poke" operation by updating the stream buffer pointers so that all poked data is now marked as written to the stream.

Description

This function finishes a "poke" operation by updating the stream buffer pointers so that all poked data is now marked as written to the stream. It must be called to end a poke operation.

If the status argument is one then it advances the output stream and the data is sent to the underlying output stream to make room for new data. If the status argument is less than one then the poked data is discarded.

The status argument is generally the result of the last stream_poke_xxxx operation. Refer to the stream_poke_begin function for an example.

This function assumes that the stream is valid. It does not block because it does not access the underlying communication channel.

Prototype

t_error
stream_poke_end(t_stream stream, t_stream_poke_state * state, t_error status);
    

Parameters

t_stream stream

A client stream established using stream_connect or stream_accept.

t_stream_poke_state * state

The "poke state" indicating how much data to add to the output stream.

t_error status

This value is typically the result from the last stream_poke_xxxx operation. If it is 1 then the poke is completed and the data is sent. If it is negative then the data is not sent and the status is returned as the result.

Return value

This function returns an error if one of the parameters is invalid or the stream is shutdown or closed, or the status argument is negative. It returns one if the status argument is one and the peek is completed successfully.

Error codes

This function does not return any error code.

Requirements

Include Files

Libraries

quanser_stream.h

quanser_communications.lib;quanser_runtime.lib;quanser_common.lib

See Also

 

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