Table of Contents
A465 World Coordinates to Joint Angles
The A465 World Coordinates to Joint Angles block has been deprecated and should not be used in new models. |
Converts cartesian world coordinates to joint angles for the CRS A465 robot.
Library
MATLAB Command Line
Click to copy the following command line to the clipboard. Then paste it in the MATLAB Command Window:
qc_open_library('quarc_library_deprecated/Devices/Third-Party/CRS/Robots/A465')Description
The A465 World Coordinates to Joint Angles block computes the joint angles that place the robot end-effector at the given position and orientation for the CRS A465 robot. Since this mapping is not unique, additional information must be supplied to indicate which of the eight possible solutions (in general) is desired. The block uses the previous joint angles and the desired stance to arrive at a suitable configuration. If there is no solution because a joint is out of range, or the given stance cannot achieve the requested wrench, or the world coordinates are out of the robot workspace, then the error output will be non-zero to indicate the error. Typically, the stance supplied by the A465 Forward Kinematics block is used for the stance input.
Note that the A465 Inverse Kinematics block block is generally easier to use because it keeps track of the previous joint angles automatically. The reference frame is shown below:
Input Ports
World Coordinates
A 6-vector containing the position and orientation of the robot end-effector. The vector elements represent the X, Y, and Z cartesian coordinates of the end-effector in millimeters, followed by the yaw, pitch, and roll, respectively, in radians. Note that yaw is the rotation about the Z-axis, pitch is the rotation about the Y-axis and roll is the rotation about the X-axis.
Stance
A 3-vector representing the desired stance of the robot. The elements and their possible values are defined in the table below:
Element |
Stance = 0 |
Stance = 1 |
Stance = -1 |
---|---|---|---|
1 |
reaching backward |
reaching forward |
let inverse kinematics choose reach configuration |
2 |
elbow down |
elbow up |
let inverse kinematics choose elbow configuration |
3 |
wrist flipped |
wrist not flipped |
let inverse kinematics choose wrist configuration |
Previous Joint Angles
The previous joint angles (in radians) for the six A465 joints. The joint angles should be supplied as a 6-vector in order of the joints, i.e., base, shoulder, elbow, forearm roll, wrist pitch and wrist roll.
Output Ports
Joint Angles
The joint angles (in radians) for the six A465 joints. The joint angles should be supplied as a 6-vector in order of the joints, i.e., base, shoulder, elbow, forearm roll, wrist pitch and wrist roll.
Error
A vector denoting whether a solution could be found. The first element of the vector is an error code. An error code of zero indicates that a solution was found. The possible error codes and their meaning are listed in the table below. The second element is a joint number indicating which joint is out of range if the error is an "out of range" error. A joint number of 1 indicates the base joint, 2 denotes the shoulder joint, 3 is the elbow joint, 4 is the forearm roll joint, 5 is the wrist pitch joint and 6 is the wrist roll joint. If no error occurred then the joint number element is zero.
Code |
Error |
---|---|
0 |
No error. A solution was found. |
1 |
Out of range error. One or more joints have exceeded their positive or negative joint limits. |
2 |
Illegal transform. No valid inverse kinematics solution was found that satisfied the stance constraints and fell within the joint limits. |
3 |
Out of reach. The given location is outside the workspace of the robot. |
Data Type Support
This block supports inputs and outputs of type double
.
Parameters and Dialog Box
The A465 World Coordinates to Joint Angles block has no parameters.
Targets
Target Name |
Compatible* |
Model Referencing |
Comments |
---|---|---|---|
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
||
Yes |
Yes |
Last fully supported in QUARC 2018. |
|
Rapid Simulation (RSIM) Target |
Yes |
Yes |
|
S-Function Target |
No |
N/A |
Old technology. Use model referencing instead. |
Normal simulation |
Yes |
Yes |
See Also
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