Table of Contents > QUARC > Blocks > Blocks - By Category > Block Categories > Math Operations
Matrix Blocks
The vector blocks include standard operations on vectors, such as the cross product and norm, as well as a rotation transformation for vectors. Translation is simply the sum of two vectors (using the Sum block), and scaling is the element-wise product of two vectors (using the Product block) so no additional blocks are provided for translation and scaling.
This block converts a rotation matrix to the equivalent rotation angle about a fixed axis. |
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This block converts a rotation by an angle about an arbitrary axis into a rotation matrix. |
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This block converts a rotation matrix to a basis of three unit vectors. |
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This block converts a basis of three unit vectors to a rotation matrix. |
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Converts a rotation matrix to an Euler angle representation. |
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Creates a rotation matrix from an Euler angle representation. |
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Computes the trace of a square matrix. |
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